Wind’s Howling
As I leave the grimy swamps of Velen behind and stride through Novigrad’s gates, a city brimming with possibilities opens up before me. Cheeky rascals dart through the winding alleys of this bustling harbor metropolis, under the watchful gaze of the Eternal Fire that looms over its inhabitants. Banks, brothels, and shops of craftsmen line the streets, and I catch the sounds of singing and laughter from countless pubs. I head toward the Rosemary and Thyme tavern to meet my old friends Dandelion and Zoltan, hoping to moisten my dry throat before I continue my journey to the freezing Isles of Skellige to find the most important person in my sad life: Ciri.
There are few video games that linger in my mind even years later. Games that left an enormous impression, that made me love and appreciate their characters, whose music still echoes in my ears, and whose vivid scenes play out in my mind’s eye. The Witcher 3: Wild Hunt is one of those epic titles. As Geralt of Rivia, I crept through dark, goblin-infested caves reeking of decay, fought off monsters, specters, and whoresons, and wandered through lost worlds that hinted at the end of our own. And when I didn’t feel like doing my duty as a student of the Wolf, I played cards, got piss-drunk, and chased after fair maidens across Redania’s seedy beds.
Sometimes, I crave the chance to dive into a gritty fantasy world and live beyond the bounds of good and evil. Games like Skyrim, Dragon’s Dogma, and Divinity: Original Sin serve as a unique form of escapism. The Witcher 3: Wild Hunt is my personal favorite - a vivid universe where I can fully immerse myself. Based on the books by Polish author Andrzej Sapkowski, the adventure is a rollercoaster of bloody encounters, humorous moments, and tender scenes. I’d give anything to erase my fond memories of that wondrous journey and walk through Novigrad’s gates for the first time once more, in search of peace, happiness, and the occasional fair maid.