Marcel Winatschek

The Arcade We Never Got to Have

Somewhere in the 1980s, kids across America, Japan, and most of Europe were feeding coins into Pac-Man and Donkey Kong cabinets in glittering, loud rooms that smelled like electricity and carpet cleaner. It was a genuine culture—the after-school gathering point, the thing you saved your allowance for, the place where you went to compete and to be seen and to waste an entire Saturday. Germany mostly missed it. Early legislation targeting gambling addiction among minors swept arcade machines out of pubs and public spaces before the habit could take hold. What remained calcified into something grimmer: adult gaming halls, strip-lit and unwelcoming, the kind of place you walked past quickly.

By the time home consoles arrived and finished the job everywhere else too, there wasn’t much left to mourn in Germany—except that we never got the good version to begin with. The rest of the world received a cultural institution. We got a legal footnote.

Looking at photographs of American arcades from the 80s—kids hunched over cabinets with that specific intensity you only give things that cost money per minute—hits me as something close to real loss. Not nostalgia, because you can’t be nostalgic for something you never experienced. Something more like the ache for a parallel life. All those high scores I never chased, all those machines I never put money into. It could have been so good.