Marcel Winatschek

One Guy Made This

There are two kinds of players. The ones who pick a single game—Fortnite, World of Warcraft, Minecraft—swear their life to it, and never surface again. And then there’s me: restless, cycling through something new every few weeks, always already bored of the last thing.

If you’ve got a couple of hours after work and want something fast and colorful and not entirely brainless, Iconoclasts is worth your evening. It’s a side-scrolling Metroidvania that doesn’t ask you to absorb a month of lore before you’re allowed to enjoy yourself. You play Robin, a rogue mechanic on a dying planet trying to figure out what’s killing it. The world is open and bright, the characters are worth caring about, and the enemies will actually push back. No ranked lobbies full of teenagers calling you a noob. Just a well-made game that respects your time.

The part I keep returning to: Joakim Sandberg built the whole thing alone. Years of work, one person. It doesn’t show in rough edges—it shows in care. Every room feels considered. You can get it on practically any platform, and you should.